Using the Inquiry Tool on AutoCAD Civil 3D


To try the Inquiry Tool, follow these steps (you should haveUser Interface.dwg open from the previous exercise):
Note that they show the same bearing and distance that you entered earlier.


To try the Inquiry Tool, follow these steps (you should haveUser Interface.dwg open from the previous exercise):





Each of the objects listed previously can be controlled by styles. For example, surface styles can be used to show a surface in many forms, including contour lines, a 3D grid, a series of arrows pointing downhill, shading representing different elevation ranges, and many more (see Figure 1). In addition to changing the overall appearance of an object, styles can control specific details that differ slightly between similar configurations. For example, in one case there may be surface contours that need to be shown on an existing layer, while in another case the same contours are shown on a proposed layer (see Figure 2). The configuration is the same (contours), but the way that configuration is displayed (which layer) is different between two different styles.


To use styles to change the appearance and behavior of Civil 3D objects, follow these steps:

As you worked through the previous exercise, did you notice that no extra steps were required to update or redraw the surface when a new style was assigned or the style was edited? The effect was immediate—as soon as you modified the assigned style or assigned a different style, the appearance of the surface changed. This is because of a dynamic relationship between the object and its style, a relationship that is honored throughout the software.

In Civil 3D, these connections between elements of the design are present regardless of the tool that is used. Before Civil 3D, these connections had to be managed manually by engineers and designers, and every aspect affected by a design change had to be fixed manually. With Civil 3D, these connections can be built into the design by establishing relationships between the road centerline, the roadside ditches, and everything in between.
To see how object relationships are leveraged to make design changes in a drawing, follow these steps:

This simple exercise illustrates the power of relationships between objects. The ease with which you just updated the design may cause you to take the underlying processes for granted; however, there is a lot happening behind the scenes. The following is a general account of the events that took place when you changed the location of the triangular grip:
A simple grip edit triggered a chain of events that might have taken an hour or more to update manually. In addition to all of this, there were other changes that took place that did not affect the design of the storm drain. This is the power of the Civil 3D dynamic environment. You should know, however, that the existence of these relationships is not necessarily automatic. They have to be considered and at times consciously built into the design by the Civil 3D user.


To get a feel for the Panorama window, follow these steps (you should still haveUser Interface.dwg open from the previous exercise):





Another way to think about Prospector is that it arranges your design categorically rather than spatially. In other words, in your drawing area, you might see road centerlines crossing through parcels, which cross through contours, which cross through survey points. Everything is in the right place spatially, but from an organizational standpoint, it’s kind of a mess. Prospector sorts out this mess and puts all of the points in one place, all of the parcels in one place, and so on. Prospector also knows exactly where those objects are in the drawing. You can right-click an object in Prospector and use the Select command or Zoom To command to locate that object within the drawing.
To explore the Prospector tab, follow these steps (you should still have User Interface.dwg open):
It’s important to point out that Prospector isn’t just a place for viewing your design; it’s also a place where you can change the appearance of your design, create new components for your design, edit your design, and so on. These types of functions are accessed through contextual menus such as the one used in step 5 of the previous exercise. A good rule of thumb when using Prospector is, “When in doubt, right-click it.”
To explore the Settings tab, follow these steps (you should still haveUser Interface.dwg open from the previous exercise):

Each tab is divided into panels. For instance, the Home tab shown in Figure 2 includes the Palettes, Create Ground Data, Create Design, and Profile & Section Views panels.
Because Civil 3D groups the commands in this way, you never have to choose from more than a handful of commands once you’ve taken your best guess at the correct tab and panel. Also, you’ll find that the more you use Civil 3D, the better you will get at knowing the location of the commands. It’s not so much memorizing their positions as it is learning how Civil 3D “thinks,” that is, the way in which it relates commands to one another and categorizes them into tabs and panels.
One other thing you should know is that most panels expand downward to show you the less frequently used commands in a particular category. You’ll know that they expand when you see a downward-pointing black triangle next to their name. For example, Figure 3 shows the Home tab’s Create Design panel expanded with more commands. Don’t forget to look on these hidden panels when searching for commands.
One of the best features of the ribbon is its ability to respond to what you select in the drawing area. For example, if you click a Civil 3D alignment, the ribbon changes and serves up alignment-related commands on a special tab. The same is true for surfaces, parcels, and so on. These special tabs are referred to as contextual ribbon tabs. They are a huge help when you’re first learning Civil 3D and a huge time-saver even after you’ve become a master.
Follow these steps to familiarize yourself with the ribbon’s tabs and panels (User Interface.dwg should still be open from the previous exercise):

To begin learning about the Civil 3D environment, let’s take our airplane analogy down a notch and think about this as learning to drive an automobile. When your parents first sat you down at the wheel and talked about the car’s controls, they probably didn’t mention the air conditioning or the radio. Those, of course, are important parts of the driving experience, but I’m betting they started with the most important parts, such as the steering wheel, gas pedal, and most important of all, brake pedal. We’re going to approach your first experience with “driving” Civil 3D in much the same manner.
There are many, many parts to the Civil 3D user interface. For the purpose of this book, I’ll cover just the ones that will be most important in enabling you to navigate the software effectively. The figure below shows the major components of the user interface.

To use the application menu to open a file, follow these steps:


For example, when drawing a line, you can use the Northing Easting transparent command to specify the first point and the Bearing Distance transparent command to specify the endpoint (see Figure).

To practice using the Transparent Commands toolbar, follow these steps (you should haveUser Interface.dwg open from the previous exercise):
